In August 2021, the startup announced the release of the cross-platform plugin called Zibra Liquids. It allows running a fluid simulation with the correct physical parameters in real time.
Features of Zibra Liquids: - Simple and intuitive user interface. The main focus is on providing users with the smoothest transition to new technology. It only takes a few clicks inside the game engine to adjust the fluid and see the desired results.
- Simulation in real time. The technology, which works on the GPU, allows you to simulate several million particles on high-performance equipment, hundreds of thousands on laptops, and tens of thousands on mobile devices. It delivers real-time CG-level physical and visual quality and best-in-class game performance.
- Visual and physical presets. The technology allows real-time switching between physical and visual parameters (stiffness, ultimate strength, opacity, etc.). For this, users will not have to make complex settings. The solution is available simply "out of the box".
- Gravity management. Everything, even gravity, is under the control of users. This feature provides new ideas for game mechanics. Users can approach game development from a completely different creative angle.
- Accelerated AI interaction with complex objects. Machine learning technology allows you to create a neural SDF representation of any geometry and use it as a collider for liquids.
- Force interaction (new game mechanics and new gameplay). Allows you to use liquids as game elements. The function affects the appearance of the game. It is also necessary to create realistic simulations of liquids that can affect objects.